Making demo for the first time

What I wanted to achieve:

And what I did:

Funny fact: if you want to record a demo on your device – you have to root it – which potentially can damage the

system.

But wait, you can always try to capture your tablet from the outside

 

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So where we are now

First we created Ant Killer. More about ant killer here (in da post that don’t exist yet). I can tell that despite the fact that I draw the most beautiful ant in the world – some people just don’t like ants.

Donkey: Oh, you both have LAYERS. Oh. You know, not everybody like onions. What about cake? Everybody loves cake!

Shrek: I don’t care what everyone else likes! Ogres are not like cakes.

Donkey: You know what ELSE everybody likes? Parfaits! Have you ever met a person, you say, “Let’s get some parfait,” they say, “Hell no, I don’t like no parfait”? Parfaits are delicious!

So yeah, I thought about something more likeable…

We invented Candy Smasher (yes, I know what you are thinking) – that would be something between Fruit Ninja and Candy Crush – something about smashing objects – but not that messy as fruits and not that ugly as dead ants from our previous project. That game is developed for Android platform.

Most of games there are rather ugly to I thought that maybe it will be enough to polish graphics to be succesfull… (yeah… right….)

So, first ideas started to get from this:

1452098_10202412830989684_1881457384_n

then turned into this:

unicorn1a

So eventually after few weeks of very very hard work I was able to add first screen to #screenshotsaturday:

unifly

So right now what we have: flying and exploding jelly-beans and lillipops and toys: sparkling teddy bear, furry narwhal and fluffy unicorn

it’s so fluffy!

Tommorow I will figure out the simple demo. The game is working but we have a lot of stuff to polish